SKU: 62434197652

Bosch GWS 18V-10 PSC Professional Akku Winkelschleifer 18 V 125 mm Brushless + 2x ProCORE Akku 4,0 Ah + Ladegerät + L-Boxx

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Description

Bosch GWS 18V-10 PSC Professional Akku Winkelschleifer 18 V 125 mm Brushless + 2x ProCORE Akku 4,0 Ah + Ladegerät + L-BoxxLieferumfang: 1x Bosch GWS 18V 10 PSC Akku Winkelschleifer 1x Aufnahmeflansch ( 2605703014 ) 1x Schutzhaube ( 1605510365 ) 1x Zusatzhandgriff Vibration Control ( 2602025171 ) 1x Bluetooth Low Energy Modul GCY 42 Professional ( 1600A013WF ) 1x Schnellspannmutter ( 2608000684 ) 2x Bosch ProCORE Akku 18 V 4,0 Ah 1x Bosch GAL 18V 40 Ladegert 1x L Boxx 136 ( 1600A012G0 ) 1x passende Einlage Produktbeschreibung: Der Akku Winkelschleifer GWS 18V 10 PSC

Lieferumfang:

- 1x Bosch GWS 18V-10 PSC Akku Winkelschleifer
- 1x Aufnahmeflansch ( 2605703014 )
- 1x Schutzhaube ( 1605510365 )
- 1x Zusatzhandgriff Vibration Control ( 2602025171 )
- 1x Bluetooth Low Energy Modul GCY 42 Professional ( 1600A013WF )
- 1x Schnellspannmutter ( 2608000684 )
- 2x Bosch ProCORE Akku 18 V 4,0 Ah
- 1x Bosch GAL 18V-40 Ladegerät
- 1x L-Boxx 136 ( 1600A012G0 )
- 1x passende Einlage

Produktbeschreibung:

Der Akku-Winkelschleifer GWS 18V-10 PSC Professional von Bosch Professional ist die perfekte Lösung für alle Schneid- und Schleifarbeiten. Mit seinem bürstenlosen Motor und der ProCORE18V-Akkutechnologie liefert er eine Leistungsfähigkeit, die einem kabelgebundenen Schleifer mit 1.000 Watt entspricht. Der hochwertige Schutzschalter, die KickBack Control und das Intelligent Brake System bieten maximalen Anwenderschutz und Komfort. Darüber hinaus ist der Winkelschleifer mit Bluetooth Connectivity ausgestattet, sodass die Toolbox App verwendet werden kann, um die Funktionen anzupassen. Das User Interface mit Drehzahlvorwahl und Aktivwerkzeug-Feedback ermöglicht ein intuitives und bequemes Arbeiten. Dieser Winkelschleifer ist ideal für das Schneiden und Abschleifen von Metall, Stein und Beton. Er ist kompatibel mit den Staubabsaugvorrichtungen GDE 125 EA-T Professional und GDE 115 / 125 FC-T Professional sowie mit allen Bosch Professional 18V-Akkus und -Ladegeräten (Professional 18V System).

Technische Daten:

Hersteller: Bosch
Herstellerbezeichnung: GWS 18V-10 PSC
Herstellernummer: 06019G3F0B
Leerlaufdrehzahl: 4500 – 9000 min-1
Akkuspannung: 18 V
Schleifspindelgewinde: M14
Bohrung, Ø: 22,23 mm
Schrupp-/Trennscheibe, Ø: 125 mm
Gummischleifteller, Ø: 125 mm
Schwingungsemissionswert ah (Oberflächenschleifen (Schruppen)): 5 m/s²
Unsicherheit K: 1,5 m/s²
Schwingungsemissionswert ah (Schleifen mit Schleifblatt): 3,5 m/s²
Unsicherheit K: 1,5 m/s²
Schalldruckpegel: 90 dB(A)
Schallleistungspegel: 79 dB(A)
Unsicherheit K: 3 dB


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SKU: 62434197652

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rockspawner
Cuba, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
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Verified Purchase
Arch Stanton
Boise, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Battle Creek, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Lowell, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Dallas, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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