SKU: 89731999229

MACHEREY-NAGEL Kolorimetrischer Test VISOCOLOR ECO Fluorid, Nachfüllpackung (931227)

Sale price$34.37 Regular price$38.19
Save 10%

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 13 - Jul 18

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

MACHEREY-NAGEL Kolorimetrischer Test VISOCOLOR ECO Fluorid, Nachfüllpackung (931227)Messbereich instrumentell: Fluorid 0. 12. 0 mg L F Methode: Fluorid SPADNS Haltbarkeit: ab Produktion 1,5 Jahre Lagertemperatur: 1525 C Lieferumfang: Reagenzien fr 150 Bestimmungen in einer Schachtel Anmerkung: Messbereich auf dem PF 12Plus. Messbereich auf anderen Photometern kann abweichen. Nur fr die photometrische Auswertung. Reagenzien zur Bestimmung von Fluor in Wasserproben. VISOCOLOR ECO Fluor kombiniert einfache Durchfhrung mit hoher

  • Messbereich instrumentell: Fluorid - 0.1–2.0 mg/L F⁻
  • Methode: Fluorid - SPADNS
  • Haltbarkeit: ab Produktion 1,5 Jahre
  • Lagertemperatur: 15–25 °C
  • Lieferumfang: Reagenzien für 150 Bestimmungen in einer Schachtel
  • Anmerkung: Messbereich auf dem PF-12Plus. Messbereich auf anderen Photometern kann abweichen. Nur für die photometrische Auswertung.

Reagenzien zur Bestimmung von Fluor in Wasserproben. VISOCOLOR ECO Fluor kombiniert einfache Durchführung mit hoher Messsicherheit. Zur photometrischen Messung mit unseren Kompaktphotometern.

VISOCOLOR ECO – Kit für kolorimetrische und Titrationstests

Der VISOCOLOR ECO-Test ist ein kolorimetrisches und titrimetrisches Testkit, mit dem sich untere Grenzwerte präzise bestimmen lassen. Durch die präzise Dosierung der einzelnen Reagenzien und die Möglichkeit, Trübungen und Verfärbungen zu kompensieren, wird ein hohes Maß an Genauigkeit und Empfindlichkeit erreicht.

Die visuelle Auswertung kolorimetrischer Tests erfolgt anhand hochwertiger Farbkarten, die der Originalfarbe der Standardlösung entsprechen. Darüber hinaus können die meisten VISOCOLOR ECO-Tests mit den Kompaktphotometern PF-12Plus und PF-3 photometrisch ausgewertet werden, sodass eine feinstufige Auswertung der Tests möglich ist. Für die photometrische Auswertung und als Ersatz für verbrauchte Reagenzien sind kostengünstige Nachfüllpackungen erhältlich.

Alle VISOCOLOR ECO Testkits sind in einer praktischen Kartonverpackung und mit einer leicht verständlichen Bedienungsanleitung ausgestattet. Zusätzlich stehen zu allen Prüfsätzen praktische Piktogramm-Abbildungen zum kostenlosen Download zur Verfügung.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 89731999229

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.7 ★★★★★
Based on 1134 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
I
Verified Purchase
Iowa Mama
Fort Morgan, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Lake Worth, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
Charlottesville, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Los Angeles, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015
M
Verified Purchase
Meridian
Boise, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2024

recommand products