SKU: 93890443706

Teppich Kissen | 40 cm x 40 cm | Nr. K_8636

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Description

Teppich Kissen | 40 cm x 40 cm | Nr. K_8636Herkunft Trkei Mae 40 cm x 40 cm (= 0,16 qm) Herstellung handgewebt Material Schuss (Flor): Wolle (handgesponnen, Naturfarben) Auflage Einzelstck Jedes unserer Teppich Kissen ist ein Unikat. Manche unserer Kissen haben allerdings einen Bruder bzw. eine Schwester, weil wir aus einem Teppich mehrere Kissen hergestellt haben. Die Vorderseite der Kissenbezge besteht aus Fragmenten handgeknpfter trkischer Vintage Teppiche aus den 50er bis 70er Jahren. Die

Herkunft
Türkei
Maße 40 cm x 40 cm (= 0,16 qm)
Herstellung handgewebt
Material Schuss (Flor): Wolle (handgesponnen, Naturfarben)
Auflage Einzelstück

Jedes unserer Teppich Kissen ist ein Unikat. Manche unserer Kissen haben allerdings einen Bruder bzw. eine Schwester, weil wir aus einem Teppich mehrere Kissen hergestellt haben.

Die Vorderseite der Kissenbezüge besteht aus Fragmenten handgeknüpfter türkischer Vintage Teppiche aus den 50er bis 70er Jahren.

Die Teppiche wurden aus reiner Schurwolle handgeknüpft. Die Schurwolle wurde vor dem Knüpfen mit Pflanzenfarben gefärbt. Die leuchtenden, natürlichen Farbtöne werden auf der ganzen Welt geliebt.

Die Teppiche werden von uns sorgfältig ausgewählt und vor der Weiterverarbeitung zu Kissen gereinigt und – falls nötig – behutsam restauriert.

Die Rückseite besteht zu 100 % aus Baumwolle und ist mit einem Reißverschluss versehen. Der Stoff und die Farbe der Rückseite kann jedoch variieren. Die Farbe der Rückseite kann vom Foto abweichen und ist nur ein Beispiel.

Die Füllung ist nicht enthalten. Unsere Teppich Kissen sind Rudeltiere, wir können sie daher keinesfalls einzeln verschicken ;) Ihr müsst mindestens zwei bei Euch aufnehmen.

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SKU: 93890443706

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Product Reviews
J
Justin Horner
Charlottesville, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Carnegie, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
San Leandro, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Natrona Heights, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Charlottesville, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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