SKU: 16450964146

Apron-Front Stainless Steel 33 in. 16-Gauge Workstation Double Bowl 60-40 Farmhouse Kitchen Sink

Sale price$202.05 Regular price$224.50
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Description

Apron-Front Stainless Steel 33 in. 16-Gauge Workstation Double Bowl 60-40 Farmhouse Kitchen SinkThis Workstation APRON front sink from Ruvati's Verona series combines the best of both world: a bold stainless steel apron front with a functional workstation: built in accessories (colander, cutting board and foldable dish drying rack) that slide on the integrated tracks in the sink. Includes a deep stainless steel colander that you can use as strainer. The solid hardwood cutting board is constructed of sapele wood (African Mahogany) a luxurious

This Workstation APRON-front sink from Ruvati's Verona series combines the best of both world: a bold stainless steel apron-front with a functional workstation: built-in accessories (colander, cutting board and foldable dish drying rack) that slide on the integrated tracks in the sink. Includes a deep stainless steel colander that you can use as strainer. The solid hardwood cutting board is constructed of sapele wood (African Mahogany)-a luxurious wood that has a beautiful finish and handles water well. The foldable rack, made of stainless bars held together with flexible silicone, folds out on the track and is ideal as a dish drying rack. Ruvati's Verona apron-front turns your sink into a complete work space-you can do all your prep work right on top of your sink, and keep your countertops clean and free of mess.
  • Workstation sink with single-tier track-overhanging lips on the front and back act as a track for sliding the built-in accessories
  • 16-Gauge premium T-304 grade stainless steel (18/10 chromium/nickel) will never rust or stain
  • Commercial grade brushed finish-easy to clean and long-lasting unlike satin finish, our brushed-finish hides scratches and matches well with your kitchen appliances
  • Heavy duty sound guard undercoating and thick rubber noise defend padding-minimizes noise and reduces condensation
  • EdgeX 10 mm tight radius-Ruvati's unique 10 mm radius inside corners offer a slightly curved corner for easy cleaning while at the same time retaining the resolutely modern look
  • Exterior dimensions: 33 in. (wide) x 22 in. (front-to-back)
  • Interior dimensions: 16 in. x 17 in. (left) , 13 in. x 17 in. (right)
  • Bowl depth: 10 in.
  • Minimum base cabinet size: 36 in.
  • Standard 3.5 in. drain opening will fit any garbage disposal unit
  • Includes 12 in. x 17 in. cutting board constructed of solid sapele wood (African Mahogany)
  • Includes 8 in. wide x 6 in. deep solid stainless steel colander with plastic corner protectors
  • Includes foldable dish drying rack made of stainless steel bars held together with flexible silicone; it folds up tightly for easy storage, and is dishwasher safe
  • Included in box: sink, stainless steel colander, solid wood cutting board, stainless steel and foldable dish drying rack, stainless steel bottom rinse grid, basket strainer drain assembly, decorative drain cover
  • Ruvati Limited Lifetime Warranty





Features
Item Weight 77
Sink Gauge 16 Gauge
Product Weight (lb.) 77
Spout Reach (in.) 0
Faucet Flow Rate (gallons per minute) 0
Drain Location Rear
Bowl Split 60/40
Features Corrosion Resistant,Heat Resistant,Insulated,Low Divide,Sound Dampening,Workstation
Number of Faucet Holes 0
Faucet Type No Faucet Included
Returnable 180-Day
Kitchen Product Type Kitchen Sink
Color/Finish Brushed Stainless Steel
Faucet Finish No Faucet Included
Mount Type Farmhouse/Apron-Front
Sink Material Stainless Steel
Bundle Type Sink w/ Accessories
Number of Bowls Double Bowl
Color Family Stainless Steel
Sink Finish Type Brushed
Minimum Cabinet Size (in.) 36
Included Bottom Grids,Drain,Drain Cap,Strainer Basket
Sink Shape Rectangular
Bowl Top to Bottom Depth (in.) 10
Cut-Out Below Counter Depth (in.) 10
Panel Width (in.) 4
Actual Left to Right Length (In.) 33
Left Inner Bowl Below Counter Depth (in.) 10
Right Inner Bowl Below Counter Depth (in.) 10
Left Inner Bowl Front to Back Width (in.) 16
Right Inner Bowl Left to Right Length (in.) 13
Panel Height (in.) 10
Cut-Out Depth (in.) 16
Spout Height (in.) 0
Left Inner Bowl Left to Right Length (in.) 16
Cut-Out Width (in.) 30
Kitchen Sink Front to Back Width (In.) 22
Right Inner Bowl Front to Back Width (in.) 16
Manufacturer Warranty Limited Lifetime
Certifications and Listings No Certifications or Listings

Shipping Notes
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Exchange/Return Notes
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SKU: 16450964146

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4.9 ★★★★★
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Sarah Sofía Ortiz Campos
Los Angeles, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
N
Verified Purchase
NS
Birmingham, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
T
Verified Purchase
Tinkerer
Lexington, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
R
Verified Purchase
robert thompson
Pawtucket, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Verified Purchase
Vincent Marias
Dallas, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024

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