SKU: 35544003834

Sniper EFI Fuel Tank System 255 LPH - 19-119

Sale price$404.98 Regular price$449.98
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Description

Sniper EFI Fuel Tank System 255 LPH - 19-119Overview: Holley and Sniper will help you to complete your EFI swap with our new EFI Conversion Fuel Tanks. Each tank is a direct fit for your application no modifications necessary. The kit includes the tank, a 255 lph fuel pump, internal baffling, a fuel level sender, and the filler neck. The tank is powder coated for corrosion resistance and great looks. These tank kits are a complete solution for your EFI project! Supports up to 550 EFI (@ 60 PSI

Overview:

Holley and Sniper will help you to complete your EFI swap with our new EFI Conversion Fuel Tanks. Each tank is a direct fit for your application-no modifications necessary. The kit includes the tank, a 255 lph fuel pump, internal baffling, a fuel level sender, and the filler neck. The tank is powder coated for corrosion resistance and great looks. These tank kits are a complete solution for your EFI project! Supports up to 550 EFI (@ 60 PSI at 13.5 Volts / 10.4 AMP Draw) Size is: 37-1/4" x 30" x 7-3/4" ***Hose clamps are not included for two piece filler neck. *** New tank straps included.

Features:

  • Tanks are coated galvanized steel then powder coated silver for total corrosion protection
  • 255 lph fuel pump with hanger assembly gives you the fuel you need with in-tank quietness
  • Sender has ¼” NPT Supply and Return line ports for easy fuel line connection and a barbed vent fitting
  • Fuel level sender included with the correct Ohm range for your factory gauges
  • Fuel pump and sender are recessed in the tank to provide an easy installation with no modification to your car
  • EFI style tank baffling includes a large 4.3 liter internal fuel tray to prevent fuel pump starvation
  • Fits and looks like an OE tank when installed
  • Complete bolt in solution for your EFI conversion

Application:

Year Make Model Submodel Engine Size
1968 - 1969 Chevrolet Bel Air
1968 - 1969 Chevrolet Impala
1968 - 1969 Chevrolet Biscayne

Specs:

Brand Holley Sniper EFI
Color Silver
Drain Plug No
Emission Code 4
Finish Powdercoated
Free Flow LPH 255
Fuel Sending Unit Ohms 0-90 Ohms
Fuel System Type Gasoline
Gallon Capacity 24
Material Steel
New Straps Included Yes
Product Type Fuel Tank
Warning California Proposition 65
Warranty Limited 90 Day
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Exchange/Return Notes
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SKU: 35544003834

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Aurélien
Massapequa, US
★★★★★ 5
Great Book for Project-Based Learning
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As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
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Bradley Wardell
Pawtucket, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
New York, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Chelsea, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Grantham, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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