SKU: 89077438711

Eaton JG3225S42 225A 3P Molded Case Generator Circuit Breaker – Bolt-On – 600VAC

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Description

Eaton JG3225S42 225A 3P Molded Case Generator Circuit Breaker – Bolt-On – 600VACThe Eaton JG3225S42 molded case generator circuit breaker is designed to provide dependable circuit protection in commercial and industrial electrical distribution systems. Built on the robust JG frame platform, this 3 pole breaker is rated at 225 Amps at 40C and features a thermal magnetic interchangeable trip unit with a 350700 Amp trip range for reliable overload and short circuit protection. The S42 configuration includes a 1224V DC shunt trip

The Eaton JG3225S42 molded case generator circuit breaker is designed to provide dependable circuit protection in commercial and industrial electrical distribution systems. Built on the robust JG frame platform, this 3-pole breaker is rated at 225 Amps at 40°C and features a thermal magnetic interchangeable trip unit with a 350–700 Amp trip range for reliable overload and short-circuit protection. The S42 configuration includes a 12–24V DC shunt trip mounted on the left pole with rear exit wiring, enabling remote tripping functionality for enhanced operational safety and system control. Standard line and load end terminals allow secure electrical connections and simplified installation.

Product Specification:

  • Brand: Eaton / Cutler Hammer
  • Model: JG3225S42
  • Frame Type: JG
  • Amperage: 225A
  • Poles: 3
  • Breaker Type: Molded Case Generator Circuit Breaker
  • Mount Type: Bolt-On
  • Trip Unit Type: Thermal Magnetic Interchangeable
  • Configuration: S42 Shunt Trip Option
  • Voltage: 600VAC

Technical Specification:

  • Trip Setting Range: 350–700A
  • Interrupting Capacity:
  • 18 kA @ 240VAC
  • 14 kA @ 480VAC
  • 10 kA @ 600VAC
  • Accessory Configuration:

    • S42: 12–24V DC Shunt Trip, Left Pole Mounted, Exiting Rear

  • Terminal Type: Standard Line and Load End Terminals
  • Mounting Method: Bolt-On Connection

Voltage and Ratings:

  • Maximum Rated Voltage: 600VAC
  • Rated Current: 225A at 40°C
  • Frequency: 50/60 Hz
  • Short-Circuit Current Ratings:
    • 18 kA @ 240VAC
    • 14 kA @ 480VAC
    • 10 kA @ 600VAC

Product Data:

  • Manufacturer: Eaton / Cutler Hammer
  • Warranty: One Year
  • Frame Series: JG Frame
  • Connection Type: Bolt-On
  • Standard Lug Type: Line and Load
  • Number of Poles: 3
  • Installed Accessory: S42 Shunt Trip (12–24V DC)

Important Note:
The product image shown represents a base model and is provided for identification purposes only. If accessories are ordered with the breaker in the same order, they will be installed according to your specified configuration at no additional cost. Simply provide the required installation details in the order comment box during checkout. Installation should always be performed by a qualified electrician to ensure safe operation and compliance with applicable electrical codes.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
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Exchange/Return Notes
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SKU: 89077438711

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4.1 ★★★★★
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Verified Purchase
Colin MacLeod
Waukegan, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 19, 2026
E
Verified Purchase
Exterminator
Waukegan, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
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Reviewed in the United States on November 2, 2024
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Kyle
Waukegan, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025
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Verified Purchase
Heather R. hayton
Dallas, US
★★★★★ 5
Reads like your favorite succession episodes
Format: Hardcover
Great book—thoroughly researched and delightfully written! Highly recommend to all my gamers and friends from that era.
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Reviewed in the United States on December 12, 2025
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Verified Purchase
Felipe
Grantham, US
★★★★★ 4
Great insight into an otherwise obscure world
Format: Hardcover
As someone who grew up playing blizzard's games for an unfathomable amount of hours I've always been interested into their inner workings, especially considering their downfall in recent years. This book holds a ton of information and knowledge, is well sourced, and is the work of someone with obvious deep familiarity with the industry and its particularities. Besides the information itself, the book it written in fun and interesting prose, and it keeps the rhythm fast and entertaining, so it reads more like a novel than a journalistic article. Overall, an entertaining piece of insight into a world that is normally quite unknown, even to long time gamers like myself.
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Reviewed in the United States on April 15, 2026

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