SKU: 99502814338

Safe-O-Kid Unique High Density L-Shaped 2 Mtr Long 4 Medium Edge Guard Strips

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Description

Safe-O-Kid Unique High Density L-Shaped 2 Mtr Long 4 Medium Edge Guard StripsSafe O Kid Unique High Density L Shaped 2 Mtr Long 4 Medium Edge Guard Strips Material: Foam Premium Edge guard, effectively cover the sharp edges while retaining its flexibility and softness for enhanced protection Thoroughly tested for high impact collisions (do not rupture) Best Quality Adhesives (do not come off easily yet do not leave stain damage furniture paint) Non Toxic, Eco Friendly, odorless, dust free and does not become sticky on

Safe-O-Kid Unique High Density L-Shaped 2 Mtr Long 4 Medium Edge Guard Strips

Material: Foam

  • Premium Edge guard, effectively cover the sharp edges while retaining its flexibility and softness for enhanced protection
  • Thoroughly tested for high impact collisions (do not rupture)
  • Best Quality Adhesives (do not come off easily yet do not leave stain/damage furniture/paint)
  • Non-Toxic, Eco-Friendly, odorless, dust-free and does not become sticky on prolonged use even in Indian heat
  • Flame Retardant/ Fire and water Resistance
  • Easy to Install and Remove.
  • Reusable.
  • Vast Color and Design Choices to blend with furniture and/or room theme
  • Flexible shapes and sizes to fit all furniture types and dimensions
How To Use

Pre -install Safe-O-Edge with Corner Cushions. First install the corner cushions on all corners and then cut the edge guard into pieces to fit the space between corner cushions. Safe-O-Edge without Corner Cushions. Mark each corner on edge guard and cut the extra material (approx. 90Deg) using sharp knife for proper fit.

Installation
  • Clean the sharp surface as well as Safe-o-Kids edge Cushions inner surfaces using any ordinary home cleaning solution. Wipe it dry.
  • Peel off the yellow backing layer of the double sided tape provided with the edge Cushion
  • Apply the tape to both inner surfaces of edge cushion
  • Remove the 3M backings from the surfaces of edge cushion 
  • Carefully align the edge cushion so that it fits perfectly with the sharp surface without leaving any space
  • Press tightly and hold edge Cushion against the surface for at least one minute
  • Optionally, apply additional designer protection layer over the edge Cushion for additional strength, life and aesthetics.
To Remove: - Start Removing edge Cushion carefully from any one of the edge.

DO NOT Use any chemicals/ sharp tools. - Clean the surface with wet cloth, etc as suitable

Legal Disclaimer: Product color may slightly vary due to photographic lighting sources or your monitor settings.

Product ID: 10480341

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SKU: 99502814338

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rockspawner
Lake Worth, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Boise, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Bozeman, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Los Angeles, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Dallas, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024

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