SKU: 39603493409

LUCA12B

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Description

LUCA12BMain Range TeSys Product name TeSys U Device short name LUCA Product or component type Standard control unit Product specific application Basic protection requirements for motor starters: overload and short circuit Product compatibility LUFN.. LUFC00 Utilisation category AC 44 AC 41 AC 43 Motor power kW 9 kW at 690 V AC 50 60 Hz 5. 5 kW at 400 440 V AC 50 60 Hz 5. 5 kW at 500 V AC 50 60 Hz Thermal protection adjustment range 312 A [Uc] control circuit

Main
Range TeSys
Product name TeSys U
Device short name LUCA
Product or component type Standard control unit
Product specific application Basic protection requirements for motor starters: overload and short-circuit
Product compatibility LUFN..
LUFC00
Utilisation category AC-44
AC-41
AC-43
Motor power kW 9 kW at 690 V AC 50/60 Hz
5.5 kW at 400...440 V AC 50/60 Hz
5.5 kW at 500 V AC 50/60 Hz
Thermal protection adjustment range 3…12 A
[Uc] control circuit voltage 24 V AC
Thermal overload class Class 10 - frequency limit: 40…60 Hz - temperature compensation: -25…70 °C conforming to IEC 60947-6-2
Class 10 - frequency limit: 40…60 Hz - temperature compensation: -25…70 °C conforming to UL 508
Class 20 - frequency limit: 40…60 Hz - temperature compensation: -25…70 °C conforming to IEC 60947-6-2
Class 20 - frequency limit: 40…60 Hz - temperature compensation: -25…70 °C conforming to UL 508
Complementary
Main function available Protection against phase failure and phase imbalance
Protection against overload and short-circuit
Manual reset
Earth fault protection
Mounting mode Plug-in
Mounting location Front side
Control circuit voltage limits 20...26.5 V for AC circuit 24 V in operation
Typical current consumption 140 mA at 24 V AC I maximum while closing with LUB12
220 mA at 24 V AC I maximum while closing with LUB32
70 mA at 24 V AC I rms sealed with LUB12
90 mA at 24 V AC I rms sealed with LUB32
Operating time 35 ms opening with LUB12 for control circuit
35 ms opening with LUB32 for control circuit
70 ms closing with LUB12 for control circuit
70 ms closing with LUB32 for control circuit
Load type 3-phase motor - cooling: self-cooled
Tripping threshold 14.2 x Ir +/- 20 %
[Ui] rated insulation voltage 600 V conforming to UL 508
690 V conforming to IEC 60947-1
600 V conforming to CSA C22.2 No 14
[Uimp] rated impulse withstand voltage 6 kV IEC 60947-6-2
Safe separation of circuit 400 V SELV between the control and auxiliary circuits conforming to IEC 60947-1
400 V SELV between the control or auxiliary circuit and the main circuit conforming to IEC 60947-1
Net weight 0.135 kg
Environment
Heat dissipation 2 W for control circuit with LUB12
3 W for control circuit with LUB32
Immunity to microbreaks 3 ms
Immunity to voltage dips 70 % / 500 ms conforming to IEC 61000-4-11
Standards UL 508 type E, with phase barrier
EN 60947-6-2
IEC 60947-6-2
CSA C22.2 No 14 type E
Product certifications GOST
DNV
CCC
ATEX
UL
ASEFA
ABS
LROS (Lloyds register of shipping)
GL
BV
CSA
IP degree of protection IP20 front panel and wired terminals conforming to IEC 60947-1
IP20 other faces conforming to IEC 60947-1
IP40 front panel outside connection zone conforming to IEC 60947-1
Protective treatment TH conforming to IEC 60068
Ambient air temperature for operation -25…70 °C
Ambient air temperature for storage -40…85 °C
Operating altitude 2000 m
Fire resistance 960 °C parts supporting live components conforming to IEC 60695-2-12
650 °C conforming to IEC 60695-2-12
Shock resistance 10 gn power poles open conforming to IEC 60068-2-27
15 gn power poles closed conforming to IEC 60068-2-27
Vibration resistance 2 gn, 5…300 Hz, power poles open conforming to IEC 60068-2-6
4 gn, 5…300 Hz, power poles closed conforming to IEC 60068-2-6
Resistance to electrostatic discharge 8 kV level 3 in open air conforming to IEC 61000-4-2
8 kV level 4 on contact conforming to IEC 61000-4-2
Non-dissipating shock wave 1 kV serial mode conforming to IEC 60947-6-2
2 kV common mode conforming to IEC 60947-6-2
Resistance to radiated fields 10 V/m 3 conforming to IEC 61000-4-3
Resistance to fast transients 2 kV class 3 serial link conforming to IEC 61000-4-4
4 kV class 4 all circuits except for serial link conforming to IEC 61000-4-4
Immunity to radioelectric fields 10 V conforming to IEC 61000-4-6
Offer Sustainability
Sustainable offer status Green Premium product
REACh Regulation
REACh Declaration
EU RoHS Directive Compliant
EU RoHS Declaration
Mercury free Yes
RoHS exemption information
Yes
China RoHS Regulation
China RoHS declaration
Environmental Disclosure
Product Environmental Profile
Circularity Profile
End of Life Information
WEEE The product must be disposed on European Union markets following specific waste collection and never end up in rubbish bins
Contractual warranty
Warranty 18 months
Shipping Notes
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SKU: 39603493409

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4.6 ★★★★★
Based on 23 reviews
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Product Reviews
M
Mel
Battle Creek, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025
S
SkyGuardian
Lake Worth, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025
J
Jason Skillman
Waukegan, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Pawtucket, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025
P
Paul Killman
Lexington, US
★★★★★ 5
Well written and worth the price!
Format: Paperback
Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 8, 2025

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