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Description
textiel color verf primair rood 500mlSemi dekkende textielverf op waterbasis van uitstekende en duurzame kwaliteit voor lichte katoen, linnen en andere stoffen. Na het strijken zien de kleuren er nog steeds geweldig uit, k als ze op 40 graden gewassen worden. Als u textieldecoratie wilt proberen, raden we onze textielverf ten zeerste aan het is geweldig voor licht textiel en heel gemakkelijk te schilderen. U kunt schilderen met een penseel, printen met stempels of de kleuren deppen met
Semi-dekkende textielverf op waterbasis van uitstekende en duurzame kwaliteit voor lichte katoen, linnen en andere stoffen. Na het strijken zien de kleuren er nog steeds geweldig uit, óók als ze op 40 graden gewassen worden.Als u textieldecoratie wilt proberen, raden we onze textielverf ten zeerste aan het is geweldig voor licht textiel en heel gemakkelijk te schilderen. U kunt schilderen met een penseel, printen met stempels of de kleuren deppen met een schuimsjabloonborstel. Vergeet niet om plastic in de dragers van het T-shirt te stoppen voordat u gaat schilderen, zodat de verf niet doordrukt. Tip: als u de kleuren intenser en levendiger wilt maken, kunt u het oppervlak voorstrijken met 'dekkend witte' verf uit dezelfde serie. Belangrijk: bij het aanbrengen op donkere of zichtbare oppervlakken lijkt de kleuren iets doffer omdat er geen volledige dekking wordt bereikt. Fixatie met het strijkijzer: beenbakpapier bovenop en onder het geverfde oppervlak. Fixeer het droge geverfde bereik met een strijkijzer op hoge warmte gedurende 2-5 minutenShipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
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4.6 ★★★★★
Based on 28 reviews
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Product Reviews
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience.
What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers.
If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in.
The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity.
Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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