SKU: 71968353586

Aprile Massieve Deurkruk Salice Zwart Op Vierkant Rozet

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Description

Aprile Massieve Deurkruk Salice Zwart Op Vierkant RozetAprile massieve deurkruk Salice zwart op vierkant rozet Op zoek naar een deurkruk in zwart voor je binnendeuren? De Aprile massieve deurkruk Salice combineert een strak, vlak design met een ultradun vierkant rozet van slechts 5 mm. Massief uitgevoerd in Zamak en geanodiseerd voor een harde, slijtvaste toplaag, zodat je jarenlang plezier hebt van een kleurvaste, stevige kruk. Massief Zamak: zwaar in de hand en duurzaam Kleurvaste afwerking in zwart,

Aprile massieve deurkruk Salice zwart op vierkant rozet

Op zoek naar een deurkruk in zwart voor je binnendeuren? De Aprile massieve deurkruk Salice combineert een strak, vlak design met een ultradun vierkant rozet van slechts 5 mm. Massief uitgevoerd in Zamak en geanodiseerd voor een harde, slijtvaste toplaag, zodat je jarenlang plezier hebt van een kleurvaste, stevige kruk.

  • Massief Zamak: zwaar in de hand en duurzaam
  • Kleurvaste afwerking in zwart, door anodiseren
  • Ultradun vierkant rozet van 5 mm voor een strakke look
  • Geschikt voor binnendeuren met een deurdikte tot 44 mm
  • Compleet per paar geleverd, inclusief vierkantstift 8×8 mm en bevestigingsmateriaal
  • 2 jaar Aprile-garantie op materiaal- en fabricagefouten

Voor welke deur?

De Aprile Salice is geschikt voor binnendeuren met een deurdikte tot 44 mm en wordt geleverd met een stevige bevestiging. Heb je een dikkere deur? Vermeld je deurdikte bij de opmerkingen in je bestelling, dan voegen we kosteloos een langere bevestigingsset toe.

Let op: de prijs geldt per paar (twee krukken). Bijpassende sleutelplaatjes, cilinderplaatjes en wc-garnituren vind je in dezelfde finish.

Bekijk ook: het complete Aprile deurbeslag en de bijpassende rozetten en sleutelplaatjes op vierkant rozet.

Specificaties

Merk Aprile
Serie Prestige
Model Salice
Type Massieve deurkruk op vierkant rozet
Geschikt voor Binnendeuren (deurdikte tot 44 mm)
Afmetingen rozet 52 × 52 mm
Dikte rozet 5 mm
Materiaal Massief Zamak (zink-aluminium)
Finish / kleur Zwart (geanodiseerd)
Gewicht (per paar) 964 gram
Bevestiging / inbegrepen Per paar geleverd, incl. kunststof onderrozetten met nokken, vierkantstift 8×8 mm, patentvijzen en schroeven
Garantie 2 jaar
EAN 5902249340211
SKU AS SALICE Q 5S BK

Veelgestelde vragen

Voor welke deurdikte is deze Aprile Salice geschikt?
De Aprile Salice past op binnendeuren met een deurdikte tot 44 mm. Voor een dikkere deur leveren we op aanvraag kosteloos langere bevestiging mee; vermeld je deurdikte bij de opmerkingen.
Blijft de afwerking in zwart mooi?
De afwerking in zwart is door anodiseren behandeld, waardoor een harde, slijtvaste toplaag ontstaat. Daardoor blijft de kleur langdurig mooi en gaat hij niet afbladderen.

Over Aprile

Het Aprile deurbeslag staat voor premium kwaliteit tegen een scherpe prijs. De krukken worden geanodiseerd of met een PVD-coating afgewerkt, waardoor de kleur slijtvast en langdurig mooi blijft. Aprile geeft 2 jaar garantie op materiaal- en fabricagefouten en levert het hele assortiment in dezelfde finishes, zodat je deuren, ramen en accessoires perfect op elkaar afstemt.

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SKU: 71968353586

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Iowa Mama
Houston, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
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Ian
Pawtucket, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
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Momx4
Belleville, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
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Reviewed in the United States on May 26, 2015
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Mick Charles Beaver
Port Orchard, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015
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Meridian
New York, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024

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