SKU: 99178328237

Homburg deurmat Porte antraciet 200 cm breed (schoonloop)

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Homburg deurmat Porte antraciet 200 cm breed (schoonloop)Onze Homburg deurmat Porte is een schoonloopmat voor binnen, die geoptimaliseerd is voor zowel vuil als vochtopname. Hij is gemaakt van 100 procent polyamide en heeft een phtalaatvrije PVC rug. Het poolgewicht is 700 gr m2 (totale gewicht 3. 600 gr m2). Deze matten zijn er in vier kleuren in de formaten 60 x 90 cm en 90 x 150 cm. Alle kleuren zijn er ook als snijmat op 130 of 200 cm breedte. De Praktisch matten voldoen aan brandklasse Cfl s1 volgens

Onze Homburg deurmat Porte is een schoonloopmat voor binnen, die geoptimaliseerd is voor zowel vuil- als vochtopname. Hij is gemaakt van 100 procent polyamide en heeft een phtalaatvrije PVC-rug. Het poolgewicht is ± 700 gr/m2 (totale gewicht ± 3.600 gr/ m2). Deze matten zijn er in vier kleuren in de formaten 60 x 90 cm en 90 x 150 cm. Alle kleuren zijn er ook als snijmat op 130 of 200 cm breedte. De Praktisch-matten voldoen aan brandklasse Cfl-s1 volgens EN 13501.

Praktisch bestaat uit een combinatie van harde en zachte garens, en heeft een bouclé-pool (met een lusje in plaats van één draadje). Gecombineerd met het gemêleerde design, onttrekt dit vuiltjes aan het zicht. De sterke en veerkrachtige pool is uit verschillende garens opgebouwd, zodat de mat zowel vocht absorbeert als vuil opneemt. Hierdoor voorkomt Praktisch het inlopen van zand en daarmee krassen op de vloer. Een bijkomend voordeel is dat de matten gemakkelijk te stofzuigen zijn. De schoonloopzones van Praktisch zijn geschikt voor intensief huishoudelijk en normaal projectmatig gebruik (gebruiksklasse 32 volgens EN 1307).

Bestellen:

De mat heeft een breedte van 200cm, voor de lengte besteld u het aantal centimeters dat u nodig heeft, gedeeld door 10.

Voorbeeld:

U heeft een mat nodig van 200cm breed en 80cm lang. U besteld dan 8 "stuks". ( 80cm gedeeld door 10 = 8)

Uiteraard kunt u ons altijd bellen ( 075-7600055) of e-mailen in het geval van vragen!

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SKU: 99178328237

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bOB wALTERS
Louisville, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
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David Taylor
Louisville, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
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L. Hall
Dallas, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
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W. Vincent
Belleville, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
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Catboy
Alexandria, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019

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