SKU: 11107934849

Old Masters Ascend Exterior® Water-Based Clear Finish

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Description

Old Masters Ascend Exterior® Water-Based Clear FinishAscend Exterior Water Based Clear Finish is a durable coating designed for exterior application on wood, fiberglass, coated metal, or painted surfaces. It contains ultraviolet absorbers for advanced sun protection, and dries quickly and cleans easily with soap and water. Use it on properly prepared exterior surfaces, such as railings, outdoor furniture, above waterline marine surfaces, as well as doors (including wood, fiberglass, and steel). It can

Ascend Exterior® Water-Based Clear Finish is a durable coating designed for exterior application on wood, fiberglass, coated metal, or painted surfaces. It contains ultraviolet absorbers for advanced sun protection, and dries quickly and cleans easily with soap and water. Use it on properly prepared exterior surfaces, such as railings, outdoor furniture, above waterline marine surfaces, as well as doors (including wood, fiberglass, and steel). It can also be used on interior windowsills and door frames for added ultraviolet protection.

Do not use on wooden decks, steps or fences, log homes, or surfaces below the waterline.

                 Technical Data Sheet                             Product Information Sheet

Directions

Surface Preparation:

All surfaces must be clean, dry, and free from dirt, wax, grease, glue, and other contaminants.  DO NOT use over shellac, lacquer, filler, stains, or sealers containing stearates.  After sanding, remove sanding dust with a vacuum or damp cloth.  DO NOT use a tack rag to remove dust as it may leave a residue that will interfere with adhesion.

Bare Wood: Thoroughly sand surface, starting with medium grit sandpaper progressing to fine grit sandpaper. Always sand in the direction of the wood grain. Do not use steel wool.

Previously Finished Surfaces: The surface should be sanded to remove imperfections and gloss using fine sandpaper. Do not use steel wool.

Stained Surfaces: Stain must be thoroughly dry before applying clear finish. Allow oil-based stain to dry a minimum of 24 hours in good drying conditions before top coating. Do not sand uncoated stained surface.

WARNING! If you scrape, sand or remove old paint, you may release lead dust. LEAD IS TOXIC. EXPOSURE TO LEAD DUST CAN CAUSE SERIOUS ILLNESS, SUCH AS BRAIN DAMAGE, ESPECIALLY IN CHILDREN. PREGNANT WOMEN SHOULD ALSO AVOID EXPOSURE. Wear a NIOSH approved respirator to control lead exposure. Clean up carefully with a HEPA vacuum and a wet mop. Before you start, find out how to protect yourself and your family by contacting the National Lead Information Hotline at 1-800-424-LEAD or log on to www.epa.gov/lead.

Application
Stir thoroughly before and during application. DO NOT SHAKE. Test the finish on an inconspicuous area to ensure adequate adhesion. Ascend Exterior™ Water-Based Clear Finish appears milky in the can but dries clear. Do not apply in direct sunlight or areas of extreme air movement.

Apply with a synthetic fiber brush, foam brush, flat pad, or sprayer. A short nap roller may be used for large flat areas but must be brushed immediately to alleviate air bubbles.

Apply in full, even coats in the direction of the grain. Do not over apply. Over applying can produce a milky appearance. Do not over brush or create excess air bubbles.

Ascend Exterior™ Water-Based Clear Finish will dry to touch in 30 minutes and can be top coated after one hour. Sand lightly between coats with fine sandpaper to produce a smoother finish. If sandpaper gums up allow more drying time. Remove sanding dust.

Reapply. Allow 1 to 2 hours before recoating. Three coats are recommended for minimum protection. Additional coats are recommended for wood, fiberglass, and steel exposed to direct sunlight.

Thoroughly coat all sides of your project to ensure proper seal to protect against moisture.  If all sides are not properly sealed, moisture can seep under the existing finish and cause coating failure.

Do not use on decks or areas that are subject to foot traffic.

Maintenance
As with all exterior clear finishes, this product will not offer unlimited protection against the elements. Surfaces that receive direct sunlight may have to be re-coated annually to maintain gloss and to prevent cracking and peeling.

Thinning
Thinning is not recommended.

Coverage
At the recommended dry mil film thickness of 1 to 2 mils, coverage will be approximately 230 to 470 square feet per gallon. Coverage will vary significantly depending on application method and condition of wood.

Drying Time
Apply when air and surface temperatures are between 60° and 90°F and humidity is between 30% and 70%. At 50% relative humidity and 70°F, Ascend Exterior™ Water-Based Clear Finish will dry to touch within 30 minutes and ready to top coat after one hour. Dry time will be affected by temperature, humidity, and film thickness. Protect product from freezing prior to and during application. Wait 24 hours before subjecting surfaces to light use. Care should be used during the first week after application as the finish is still curing to its ultimate hardness.

Clean Up
Wash brushes and equipment in warm, soapy water. Rinse clean.

MAX VOC: 140 grams/liter (1.17lbs/gal)

CAUTION! Do not take internally. Close container after each use. Protect from freezing. KEEP OUT OF REACH OF CHILDREN.

Why use clear finishes?

Clear finishes are used to seal and protect surfaces. In many cases, clear finishes offer lasting, durable protection from abrasion, marring, and chipping. Most clear finishes also protect the surfaces from damage caused by water and alcohol. Exterior clear finishes provide protection to withstand water, weather, and sunlight.

Suggested Supplies

  • Fine grade sandpaper or nylon sanding pad
  • Tack cloth
  • Stir stick
  • Drop cloth
  • Quality, China bristle brush
  • Rubber gloves
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SKU: 11107934849

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4.4 ★★★★★
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A
Aurian Finney
Louisville, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
Omaha, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Bozeman, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
Whiting, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Fort Morgan, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015

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