SKU: 77933479693

Apple MacBook Pro TouchBar 13" 2020 i5 32GB RAM 512GB

Sale price$806.40 Regular price$896.00
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Description

Apple MacBook Pro TouchBar 13" 2020 i5 32GB RAM 512GBThe Apple MacBook Pro 13" 2020 with an i5 processor, 32GB of RAM, and a 512GB solid state drive (SSD) offers a powerful and versatile computing experience. Here's a breakdown of its key features: Display: The MacBook Pro 13" sports a vibrant 13. 3 inch Retina display with True Tone technology, providing sharp visuals and accurate colors for a delightful viewing experience. Processor: Equipped with an Intel Core i5 processor, this model delivers

The Apple MacBook Pro 13" 2020 with an i5 processor, 32GB of RAM, and a 512GB solid-state drive (SSD) offers a powerful and versatile computing experience. Here's a breakdown of its key features:

Display: The MacBook Pro 13" sports a vibrant 13.3-inch Retina display with True Tone technology, providing sharp visuals and accurate colors for a delightful viewing experience.

Processor: Equipped with an Intel Core i5 processor, this model delivers reliable performance for everyday tasks, multimedia editing, and light gaming.

RAM: With 32GB of RAM, multitasking becomes smooth and efficient, allowing you to run multiple applications simultaneously without experiencing significant slowdowns.

Storage: The 512GB SSD offers ample storage space for your files, documents, applications, and media. SSDs provide faster read/write speeds compared to traditional hard drives, resulting in quicker boot times and application launches.

Design: True to Apple's design ethos, the MacBook Pro 13" features a sleek and lightweight aluminum chassis, making it highly portable for on-the-go use.

Touch Bar and Touch ID: Some models of the MacBook Pro 13" come with a Touch Bar, a dynamic control strip that adapts to the currently active application, providing quick access to relevant tools and shortcuts. Additionally, it includes Touch ID for secure authentication and Apple Pay functionality.

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SKU: 77933479693

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4.5 ★★★★★
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Verified Purchase
Scrawller on da Waller
Waukegan, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Natrona Heights, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
San Leandro, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Cuba, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
West Palm Beach, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026

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