SKU: 81119271588

John Boos WALKCT-BL3632-O Blended Walnut Island Top with Oil Finish, 1.5" Thickness, 36" x 32"

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Description

John Boos WALKCT-BL3632-O Blended Walnut Island Top with Oil Finish, 1.5" Thickness, 36" x 32"DescriptionThis John Boos Blended Walnut Kitchen Counter Top is both attractive and functional, providing a tough duty cutting surface everywhere you need it. Each counter top is both attractive and functional, providing a tough duty cutting surface everywhere you need it. The top is made from top grade American Black walnut that was sustainably harvested. It is finished with a food safe penetrating oil. The oil finish is the same factory finish John

DescriptionThis John Boos Blended Walnut Kitchen Counter Top is both attractive and functional, providing a tough duty cutting surface everywhere you need it. Each counter top is both attractive and functional, providing a tough duty cutting surface everywhere you need it. The top is made from top grade American Black walnut that was sustainably harvested. It is finished with a food- safe penetrating oil. The oil finish is the same factory finish John Boos uses with their world famous cutting boards and butcher blocks. The oil is absorbed into the wood fibers, and helps with water resistance and spill clean-up. John Boos recommends oiling this countertop to preserve beauty and durability. (John Boos Mystery Oil sold separately on ). Each countertop is constructed with full length exterior rails and random finger-jointed interior rails. During installation, please note that an overhang of 8 inches or more (width), and 12 inches or more (length) must be stabilized with support. These beautiful blended walnut countertops are Made in the USA by skilled craftspeople. These richly-colored countertops are designed to enhance and compliment any style of kitchen design/décor. These highly functional countertops are easy- care alternatives to granite or stone counters, and can be used as a food prep and cutting surface. Varnique (sealed/finished) versions of this countertop are available and sold separately. Note: this is not a reversible countertop. The reverse side (that will be installed facing downwards, can sometimes include slight irregularities (such as a nick) in the wood. It is important to note that these items were intentionally built this way with a mind to sustainability, to respect and utilize all parts of the wood. Any irregularity would be very small, will be on the reverse side, does not indicate a defect, and will not impact the function or use of the top. WALNUT BLENDED KCT 36X32X1-1/2 OIL

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SKU: 81119271588

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4.3 ★★★★★
Based on 18 reviews
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Product Reviews
A
Aurian Finney
Boise, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
Lexington, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
West Palm Beach, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
Charlottesville, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Fort Morgan, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015

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