SKU: 96071896201

Maton Guitars All-Blackwood EBW-808C Cutaway - 16691

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Maton Guitars All-Blackwood EBW-808C Cutaway - 16691Maton Guitars All Blackwood EBW 808C Cutaway 16691 Simplicity and purity of tone lay at the heart of the Blackwood range of Guitars. Pure Blackwood tone clear, bright trebles, strong mid range and full bass. The All Blackwood construction produces a unique compression, blending frequencies into a new, unique voice. Victorian Blackwood is in the acacia family, with a surface hardness on par to its sister wood Koa which grows in Hawaii. It provides

Maton Guitars All-Blackwood EBW-808C Cutaway - 16691

Simplicity and purity of tone lay at the heart of the Blackwood range of Guitars. Pure Blackwood tone -clear, bright trebles, strong mid range and full bass. The All-Blackwood construction produces a unique compression, blending frequencies into a new, unique voice.

Victorian Blackwood is in the acacia family, with a surface hardness on par to its sister wood Koa which grows in Hawaii. It provides excellent projection, while the density (specific gravity) is slightly higher offering a warmer bass register than Koa.

The proprietary Maton "808" body shape is similar, though slightly smaller that the US OM Model. However, the body depth of the 808 is substantially deeper at 4-7/8". This is significant, as moving the top and back further apart enhances the bass element within the tonal character of the voicing (bracing technique), complimenting the different wood combinations

The Maton AP5-Pro Electronics

In its 5th generation, the AP5 Pro features an internal Microphone and 6-Piezo bridge input, with controls that allow for blending of both microphone and piezo levels prior to sending the actively combined signals through the well engineered pre-amp.

The highly selective cardioid microphone system allows for much greater microphone level before feedback in live environments. This upgraded AP5-Pro microphone is direct mounted to the pre-amp casing with an adjustable arm, which permits easy final tweaking of microphone position to suit the individual artist's playing style.

Using the ‘Sweep-able Mid’ controls. Mid-range is sweep-able from 600Hz to 2.4kHz and can be cut or boosted within this range. As a general rule we start out with all settings ‘flat’ then alter them to achieve the desired tone & presence based on the venue or recording environment. For example, an open, natural sound can be achieved by setting the frequency control at 1.4khz and the boost/cut control at 5db. Alternatively, for a ‘thick’ lead sound boost your Mid's by 5db and set the frequency dial at 1.7kh.


Specifications:

  • Model: EBW808C
  • Body Shape: 808 Cutaway
  • Face Blackwood
  • Back and Sides:  "A" Blackwood 
  • Neck: Queensland Maple
  • Fingerboard & Bridge: Streaky Ebony  
  • Bracing: Scalloped Maton X
  • Face Inlay/Rosette: Rope
  • Inner Binding: Rope
  • Outer Binding: Black ABS
  • Scale Length: 64.77cm (25.5")
  • Headstock Veneer: Blackwood Veneer -2MM
  • Fretwire: Jescar FW43080
  • Number of Frets: 21
  • Fingerboard Radius: 304.8mm (12") 
  • Nut Width: 44.1mm (1.736" - 1 47/64")
  • 14th Fret: Width 55mm (2.165" - 2 11/64")
  • Fingerboard Inlays: 6mm Pearl Dots
  • Back & Sides Finish: Natural Satin
  • Top Finish: Natural Satin
  • Bridge Pins: Ivory ABS
  • Machine Heads: Chrome Grover RotoMatic
  • Pick guard: Black with Gold M
  • End Pin/Strap: Chrome
  • Nut & Saddle: Bone
  • Case: Standard
  • Pickup: AP5 PRO
  • Sound hole Diameter:
  • Strings: Elixir Nanoweb Phosphor Bronze 12-53
  • Serial Number: 29620
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SKU: 96071896201

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Roger Andersen
Los Angeles, US
★★★★★ 5
Learning Godot
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simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Lexington, US
★★★★★ 2
A very frustrating experience
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I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Battle Creek, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023
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Iowa Mama
Waukegan, US
★★★★★ 4
This was a Good gift for the right person
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My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Ian
Battle Creek, US
★★★★★ 5
From the creator of the Godot Recipes site!
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Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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